ShopDreamUp AI ArtDreamUp
Deviation Actions
Suggested Deviants
Suggested Collections
You Might Like…
Featured in Groups
Description
Some of the references used in the production of this sprite sheet included the original Mega Man sprite sheet from Mega Man 7, Mega Man's sprite sheet from Mega Man 8, X from Mega Man X, X from Mega Man X4 and various videos and screenshots demonstrating the animations that Mega Man has in Super Smash Bros 4 WiiU.
This was probably the most effort I've put into a single sprite related project in one huge block.
For animations like shielding, throwing, jumping and the contextual damage sprites I drew multiple poses and cycles in Adobe Animate until I found the one that felt worked the most.
For all the work I put into this sheet I'm really glad that I not only got it finished, but also made it look really good. This has been a project I've wanted to do since 2012. At some point during 2017 I'll be putting together an animation demonstrating most, if not all, the sprites and animations featured on this sheet! For now, here's some demonstration animations I put together whilst I was refining the sprites for the final sprite sheet.
Some of you might recognise a variation of this sprite sheet as it was featured in the Sonic Amateur Games Expo 2020 demo for Mega Man Super Charged.
An updated sheet is being featured in further updates so keep any eye out for future updates to the project!
Teleporting
Hyper Bomb
Time Stopper
Magnet Missile
Star Crash
I am aware that the throwing arc for the Hyper Bomb animation looks really bad, it's the best I could do without going to the extreme with mathematical calculations.
--24/01/2017 EDIT--
A few sprites and animations have been updated and adjusted. Updates are as follows:
Standing/Talking
The left arm of the standing upright sprites has been updated to be more relaxed.
Shooting and Charge Shot
The charge shot sprites have been updated and separated from the regular shooting sprites.
Climbing
Added a turning transition frame for climbing ladders. Another frame may be added in the future.
Added ladder charge shot sprites.
The outstretched arm of the third ladder shield sprite has been adjusted to not look so exaggerated.
Here are a few more demonstration animations:
Shooting
Charge Shot
Hyper Bomb -UPDATED-
Star Crash -UPDATED-
Slide
Jumping
Jumping and Shooting
Climbing
Climbing and Shooting
Climbing Charge Shot
Climbing Hyper Bomb
Climbing Star Crash
-- 29/06/2021 EDIT--
Added a victory animation.
All work displayed here is mine and custom made unless stated otherwise, edits and collaborations will always be acknowledged and any original artists will receive appropriate credit.
Do not edit or repost my work as your own because I will find out and I will take action.
This was probably the most effort I've put into a single sprite related project in one huge block.
For animations like shielding, throwing, jumping and the contextual damage sprites I drew multiple poses and cycles in Adobe Animate until I found the one that felt worked the most.
For all the work I put into this sheet I'm really glad that I not only got it finished, but also made it look really good. This has been a project I've wanted to do since 2012. At some point during 2017 I'll be putting together an animation demonstrating most, if not all, the sprites and animations featured on this sheet! For now, here's some demonstration animations I put together whilst I was refining the sprites for the final sprite sheet.
Some of you might recognise a variation of this sprite sheet as it was featured in the Sonic Amateur Games Expo 2020 demo for Mega Man Super Charged.
An updated sheet is being featured in further updates so keep any eye out for future updates to the project!
Teleporting
Hyper Bomb
Time Stopper
Magnet Missile
Star Crash
I am aware that the throwing arc for the Hyper Bomb animation looks really bad, it's the best I could do without going to the extreme with mathematical calculations.
--24/01/2017 EDIT--
A few sprites and animations have been updated and adjusted. Updates are as follows:
Standing/Talking
The left arm of the standing upright sprites has been updated to be more relaxed.
Shooting and Charge Shot
The charge shot sprites have been updated and separated from the regular shooting sprites.
Climbing
Added a turning transition frame for climbing ladders. Another frame may be added in the future.
Added ladder charge shot sprites.
The outstretched arm of the third ladder shield sprite has been adjusted to not look so exaggerated.
Here are a few more demonstration animations:
Shooting
Charge Shot
Hyper Bomb -UPDATED-
Star Crash -UPDATED-
Slide
Jumping
Jumping and Shooting
Climbing
Climbing and Shooting
Climbing Charge Shot
Climbing Hyper Bomb
Climbing Star Crash
-- 29/06/2021 EDIT--
Added a victory animation.
All work displayed here is mine and custom made unless stated otherwise, edits and collaborations will always be acknowledged and any original artists will receive appropriate credit.
Do not edit or repost my work as your own because I will find out and I will take action.
Image size
1338x3684px 226.31 KB
© 2016 - 2024 ZEDIC0N
Comments47
Join the community to add your comment. Already a deviant? Log In
yooo can we use it for our mega man fangames?